Sony invents the Director’s Cut of PS4 games to release full-price PS5 versions.
The catalog of the PS5 looks more and more like that of the PS4, which may seem strange since a generation separates the two consoles. Sony has decided to bring several of its older games back to the PS5. This strategy was initiated from the launch – with Marvel’s Spider-Man – and will continue with Death Stranding and Ghost of Tsushima. Problem? Upgrades aren’t free, which can force first-time owners to check out again.
In a statement released on July 1, Sony announced a Director’s Cut version for Ghost of Tsushima, one of the biggest successes of the PS4 (more than 6.5 million sales). It will add an expansion – new island to explore – to the base content. You want to transform your Ghost of Tsushima (PS4) en Ghost of Tsushima Director’s Edition (PS5)? It will cost you € 29.99. By adding the 69.99 € originally spent, it gives you an invoice that tickles the 100 euros.
How Sony is re-paying past PS4 gamers to PS5
Strangely, acquire the PS5 version of Ghost of Tsushima Director’s Edition will cost less (€ 79.99) than an upgrade from the PS4 version of Ghost of Tsushima purchased on exit (€ 69.99 + € 29.99). This means that early adopters will not be rewarded for supporting the game from the start as they will ultimately have paid more than the newcomers.
To justify these few extra dollars to spend, Sony promises improvements: support for haptic feedback and adaptive triggers of the DualSense, optimized 3D audio, shorter loading times and better graphics rendering (4K definition and framerate at 60 fps ). Added to this is the extension, which promises additional hours of play, and the ability to transfer PS4 saves (for those who have them).
We imagine that this price list will also be applied to Death Stranding Director’s Cut. And one can wonder if Sony will multiply the Director’s Cut versions on other PS4 hits (we are thinking of Days Gone, God of War, The Last of Us Part II, Bloodborne, Horizon Zero Dawn and many others). The multinational has enough exclusives to make (re) discover to feed this strategy which makes it possible to feed the PS5 catalog with sure values but which disadvantages the loyal community.
For its part, Microsoft has a clear upgrade strategy: everything is free thanks to Smart Delivery technology, which ensures that it has the best version of the game depending on its platform (Xbox One S, Xbox One X, Xbox Series S and Xbox Series X). At Sony, the transition is more confusing. At first, many PS5 exclusives will continue to be available on PS4, which was not at all planned at the start.
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