Game news Killer Instinct: towards a return of the license on Xbox? Phil Spencer responds
Published on 6/24/2021 9:18 PM
Recently, the Dropped Frames podcast had the pleasure of welcoming Microsoft’s Xbox product manager, Phil Spencer, as a guest. In the twists and turns of the various conversations, a license was mentioned, of which we have had very little news since its reboot in 2013.
When the Xbox One was launched, which dates back to 2013, Microsoft had chosen to embellish it with a fighting game, Killer Instinct. A game whose original developer, Rare, had transferred the rights to the Double Helix studio to achieve the reboot that we all know. At the time, Rare wanted to find a team and people who could even be in tune with their intellectual property.
During the Dropped Frames podcast, eight years after the game’s release, Phil Spencer shared his opinion, and that of the Xbox team, on the Killer Instinct license. A success at the time which had earned them good feedback from the players.
There are so many great games from our catalog that we would love to review. The feedback when we rebooted Killer Instinct at the launch of the Xbox One was fantastic. – Phil Spencer, head of Xbox Game Studios and product manager of the Xbox branch
Since then, he has raised the subject with his colleague Matt Booty, head of Xbox Game Studios, because the license still has a strong place in the hearts of Xbox teams.
We (him and Matt Booty) discussed Killer Instinct and where we would like to go with the license a lot of times. – Phil Spencer, head of Xbox Game Studios and product manager of the Xbox branch
But as to whether this urge will lead anywhere, Phil Spencer justifies the absence and gives some details.
It’s about finding the right team and the right opportunity. But it is not due to any lack of desire on our part.
Through Jinxeb, Writing jeuxvideo.com