Like its two previous editions, the Indie Live Expo 2021 was long. Very long. But it’s hard to shun a show that highlights games from the independent scene with so much love, even when it lasts more than five hours. Among the advertisements was a man named Grow: Song of the Evertree, an adventure and exploration game with a welcoming and shimmering artistic direction.
It’s up to you to bring the Evertree back to life
Taken under the wing of the editor 505 Games, which focuses more and more on independent productions, Grow: Song of the Evertree has something to attract the eye beyond its aesthetic. It must be said that it is developed by the studio Prideful Sloth, team which is at the origin of the very nice Yonder : The Cloud Catcher Chronicles.
This new project seems to be in the same vein as its predecessor, with a charming adventure and without the fuss. Grow: Song of the Evertree will ask you to explore, explore and harvest resources in a world full of life ” at your own pace », As indicated on the Steam page already uploaded. It will be possible to collect stones, flowers, catch insects, explore, discover new corners and solve various puzzles.
Your goal? To grow and protect the Evertree, an ancient large majestic tree greatly weakened over time and reduced to the rank of small shrub. Hard not to feel some vibes ofAnimal Crossing, with the very side chill highlighted, the possibility of collecting resources and cutting down trees as well as the characters around you that you can help or cover with gifts. We can build our city, arrange it as we see fit and use the archemy to bring our own world to life.
To end on a musical note, the soundtrack is composed by Kevin Penkin, artist known for having worked on the animes of Made in Abyss and Tower of God but above all for his nomination to the Bafta for his accomplished work on the game Florence.
Grow: Song of the Evertree does not yet have a specific release date but we do know that it will arrive in 2021 on PC, PlayStation 4, Xbox One and Nintendo Switch.