CD Projekt RED presented the financial results for the first quarter of 2021, a period marked by an almost 65% drop in net profits compared to the previous year. Cyberpunk 2077 sales in the past three months haven’t been used to amortize a few superlative spending as a result of the constant stream of headline updates. The future is on several fronts, however.
On the one hand, the next-gen versions of it and The Witcher 3: Wild Hunt (by Saber Interactive); other, several big budget projects, what we commonly call Currently unannounced “AAA” video games and which will be developed in parallel with the titles mentioned above.
New acquisitions, updates and side projects
Adam Kiciński, executive director of CD Projekt RED, explained to the group of shareholders that they will not give up Cyberpunk 2077, from which they hope to gain economic profit “for years”; as of December 31, it had sold 13.7 million copies worldwide. The company must look further and plan to “launch large-budget developments in parallel from 2022,” they told Reuters.
That’s not all. Apart from these side projects, where names like the already started development of a new sound from The Witcher, the Polish firm plans to acquire new studios in the future. No name has transpired.
Regarding the next generation versions for PlayStation 5 and Xbox Series X | S, they claim to have these developments underway for the second half of 2021, when they will be launched. They are also working on additional downloadable content (DLC) for Cyberpunk 2077. The indie multiplayer version initially envisioned will not take place after being ruled out by the company itself last March, however.
Cyberpunk 2077 is available for PS4, Xbox One, and PC; on PlayStation only in physical format after Sony’s indefinite suspension last December.
Sources | CD Project RED; Reuters