Good news for players who have a powerful PC running Windows 10: they will also be able to benefit from DirectStorage technology, whereas Microsoft announced it only for PCs running Windows 11. The publisher has therefore changed his mind and just announced it on the DirectX Developer Blog:
“Microsoft is committed to ensuring that when game developers adopt a new API, they can reach as many gamers as possible. Thus, games designed with the DirectStorage SDK will be compatible with Windows 10, version 1909 and later.
Inherited from the Xbox Velocity architecture, DirectStorage technology allows the graphics resources of a game to be transferred directly and quickly between an NVMe SSD and the GPU of a graphics card, without monopolizing the central processor. This technology should make it possible to reduce loading times, particularly on 3D titles.
Microsoft may have decided to extend it to Windows 10, as many gaming PCs may not meet the compatibility criteria to upgrade to Windows 11.
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However, the two operating systems will not be housed in the same boat. Indeed, only Windows 11 will be able to benefit from all the advantages of DirectStorage thanks to an optimization of the stack which manages the storage.
Finally, Microsoft specifies that games designed with the DirectStorage API will also work on the few machines gaming only equipped with hard disks, but without the benefit of accelerated transfers.
Source : ARS Technica